You know, it's so rare that my job feels like work. I mean, I play and write about video games for a living -- it's not a terribly taxing gig. I mention this not to brag about how great my life is Twitter's the only appropriate place for that , but so you have some perspective when I tell you that almost every moment of Battlefield: Bad Company 2's single-player campaign felt like real, actual work. The campaign isn't terrible, in fact, it's largely competent. But because of a lack of inspiration and a pretty crummy checkpoint system, Bad Company 2's single-player game is just plain not fun.
But remember folks, do not put an M in front of the number of Beretta pistols, unless it's the M9! The way the weapons were balanced in BC1 was exemplary, and should be carried over to BC2. Well, i recently downloaded the xbox demo and i have a few questions: 1 Can you play as American forces? It should be obvious with a close examination of the knobs on the removable carry handle A lot of rifle systems do have the brass eject to the left for left handed shooters, but this is more of a game designer decision for them because they think brass jumping to the left when the shooter is right handed is "cool". Sometimes it does bother me when I shoot without aiming down the sight.
Review: Battlefield: Bad Company 2 (single player)
For the last few years, Activision's "Call of Duty" series has dominated video-game warfare. The latest chapter, "Modern Warfare 2," was the best-selling game of , and it still leads the list of Xbox Live's most-played titles, joined in the top five by two earlier "CoD" releases. But Activision didn't exactly invent the war game, and almost every major publisher in the industry is competing in the genre.
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